Computational intelligence in games

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Last edited by ImportBot
January 21, 2023 | History

Computational intelligence in games

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Publish Date
Publisher
Physica-Verlag, Physica
Language
English
Pages
161

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Previews available in: English

Edition Availability
Cover of: Computational Intelligence in Games (Studies in Fuzziness and Soft Computing)
Computational Intelligence in Games (Studies in Fuzziness and Soft Computing)
March 26, 2001, Physica-Verlag Heidelberg
Hardcover in English - 1 edition
Cover of: Computational intelligence in games
Computational intelligence in games
2001, Physica-Verlag, Physica
in English

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Book Details


Edition Notes

Includes bibliographical references and index.

Published in
Heidelberg, New York
Series
Studies in fuzziness and soft computing -- v. 62, Studies in fuzziness and soft computing -- v. 62

Classifications

Dewey Decimal Class
794.8/151
Library of Congress
QA76.76.C672 C66 2001, Q334-342HB1-846.8QA7

The Physical Object

Pagination
xii, 161 p. :
Number of pages
161

Edition Identifiers

Open Library
OL22422879M
ISBN 10
3790813486
LCCN
00068837
OCLC/WorldCat
45583478

Work Identifiers

Work ID
OL18421292W

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January 21, 2023 Edited by ImportBot import existing book
February 6, 2019 Created by MARC Bot import existing book