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Internet games, Shared virtual environments, Social aspects, Virtual reality, Human-computer interaction, Religion and sociology, Biotechnology, Data processing, Information technology, Nanotechnology, Astronautics, Business, Cognitive science, Computer games, Cults, Fantasy games, Online identities, Social sciences, Sociology, Technological innovations, World of Warcraft, Children of god (movement), Computer Appl. in Social and Behavioral Sciences, Computer science, CongressesPlaces
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20th centuryID Numbers
- OLID: OL384120A
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September 1, 2008 | Edited by RenameBot | fix author name |
April 1, 2008 | Created by an anonymous user | initial import |